
Virtual Decisions Programme
Overview
The Virtual Decisions programme is a virtual reality (VR) intervention that offers young people the opportunity to explore real-life scenarios through immersive, multi-narrative experiences. Designed to help participants confront complex issues, this VR programme challenges them to make quick, impactful decisions, which directly shape the course of the story they experience.
With no right or wrong answers, Virtual Decisions gives young people a safe space to explore situations they might encounter in the real world and see the consequences of their actions. Using a trauma-informed practice approach encourages open reflection and discussion, allowing participants to engage deeply with the themes presented in the scenarios.
How it works
The Virtual Decisions programme allows participants to steer the narrative based on their choices. Each decision they make influences what happens next, immersing them in a truly interactive experience. After the VR session, participants engage in guided discussions that focus on key themes such as peer pressure, conflict resolution, and the concept of self-defence.
One of the central aims of the programme is to encourage empathy, critical thinking, and constructive decision-making. Whether young people are already navigating difficult circumstances or are vulnerable to negative influences, Virtual Decisions allows them to explore the consequences of potential actions in a controlled, safe and reflective environment.
Key benefits
- Empathy-building: Through the VR scenarios, young people experience the emotional and social impact of their decisions, helping them to better understand others’ perspectives.
- Conflict resolution skills: By seeing the outcomes of their choices, participants are encouraged to approach conflict in more mature, thoughtful ways, moving away from physical confrontations.
- Decision-making practice: For those on the verge of risky behaviours, this programme offers a valuable opportunity to “test” their decisions in a consequence-free environment, allowing them to reflect and reconsider before real-world situations arise.
- Supporting at-risk youth: The programme is particularly impactful for young people who are vulnerable to peer pressure or are already involved in risky behaviours. Virtual Decisions provides a platform for them to rethink their actions and change their paths.
Target audience
Virtual Decisions is designed for young people, especially those at risk of offending or currently navigating challenging situations. Schools, youth organisations, and community groups can all benefit from incorporating this programme into their support efforts. The sessions are adaptable and tailored to fit the needs of each group.
By combining innovative VR technology with structured discussions, Virtual Decisions engages participants on both an emotional and intellectual level. The immersive experience allows young people to “make mistakes” and explore outcomes without real-world consequences, giving them space to reflect on their choices and behaviours in a way that feels safe and supported. It creates an open dialogue about issues that many may otherwise avoid or find difficult to discuss.
Funded by the Serious Violence Partnership
The Virtual Decisions programme has been made possible in part thanks to funding from the Serious Violence Partnership for Derby and Derbyshire. This support has been instrumental in bringing this impactful intervention to local communities, helping to address the pressing issue of youth violence and its prevention.
Get involved
We are currently looking to expand Virtual Decisions to more schools. If you are interested in bringing this programme to your school, please contact Josh Bricknall, Creative Facilitator.
- Email: josh.bricknall@virtualdecisions.co.uk
- Phone: +44 7494 248 018
Or you can follow the team on social media to learn more about their programme.